/*
    0 - Filename
    1 - Type (0: wave; 1: vertical compression)
    2 - Frequency
    3 - Phaserate
    4 - Amplitude
    5 - Opacity
    6 - Horz. speed
    7 - Vert. speed
    8 - Scanline effect (0: No, 1 - 2: Kind)
*/

global.battle_bg[0,0] = bbgHacker
global.battle_bg[0,1] = 0
global.battle_bg[0,2] = -18
global.battle_bg[0,3] = 0.2
global.battle_bg[0,4] = -23.1
global.battle_bg[0,5] = 1
global.battle_bg[0,6] = 0
global.battle_bg[0,7] = 0
global.battle_bg[0,8] = 0

global.battle_bg[1,0] = bbgHacker
global.battle_bg[1,1] = 0
global.battle_bg[1,2] = 12
global.battle_bg[1,3] = 1
global.battle_bg[1,4] = 15
global.battle_bg[1,5] = 0.8
global.battle_bg[1,6] = 0
global.battle_bg[1,7] = 0
global.battle_bg[1,8] = 0

global.battle_bg[2,0] = bbgHacker
global.battle_bg[2,1] = 1
global.battle_bg[2,2] = 503
global.battle_bg[2,3] = 0.01
global.battle_bg[2,4] = 30.5
global.battle_bg[2,5] = 1
global.battle_bg[2,6] = 0
global.battle_bg[2,7] = 0
global.battle_bg[2,8] = 0

global.battle_bg[3,0] = bbgHacker
global.battle_bg[3,1] = 0
global.battle_bg[3,2] = -13
global.battle_bg[3,3] = -0.47
global.battle_bg[3,4] = -54.2
global.battle_bg[3,5] = 1
global.battle_bg[3,6] = 0
global.battle_bg[3,7] = 0
global.battle_bg[3,8] = 0

global.battle_bg[4,0] = bbgHacker
global.battle_bg[4,1] = 1
global.battle_bg[4,2] = -13
global.battle_bg[4,3] = -0.47
global.battle_bg[4,4] = -54.2
global.battle_bg[4,5] = 0.7
global.battle_bg[4,6] = 0
global.battle_bg[4,7] = 0
global.battle_bg[4,8] = 0

global.battle_bg[5,0] = bbgHacker
global.battle_bg[5,1] = 1
global.battle_bg[5,2] = 21
global.battle_bg[5,3] = -0.3
global.battle_bg[5,4] = -47.7
global.battle_bg[5,5] = 1
global.battle_bg[5,6] = 0
global.battle_bg[5,7] = 0
global.battle_bg[5,8] = 0

global.battle_bg[6,0] = bbgHacker
global.battle_bg[6,1] = 1
global.battle_bg[6,2] = 11
global.battle_bg[6,3] = -0.3
global.battle_bg[6,4] = -27.7
global.battle_bg[6,5] = 1
global.battle_bg[6,6] = 0
global.battle_bg[6,7] = 0
global.battle_bg[6,8] = 0

global.battle_bg[7,0] = bbgHacker
global.battle_bg[7,1] = 1
global.battle_bg[7,2] = 2.90
global.battle_bg[7,3] = 0.70
global.battle_bg[7,4] = 73.60
global.battle_bg[7,5] = 1
global.battle_bg[7,6] = 0.18
global.battle_bg[7,7] = 0.54 
global.battle_bg[7,8] = 0

global.battle_bg[8,0] = bbgTrippyCGA2
global.battle_bg[8,1] = 1
global.battle_bg[8,2] = 24.90 
global.battle_bg[8,3] = 0.90 
global.battle_bg[8,4] = 14.10 
global.battle_bg[8,5] = 0.33
global.battle_bg[8,6] = -0.30
global.battle_bg[8,7] = -0.50
global.battle_bg[8,8] = 0

global.battle_bg[9,0] = bbgHacker
global.battle_bg[9,1] = 1
global.battle_bg[9,2] = -8.40
global.battle_bg[9,3] = -2.10
global.battle_bg[9,4] = -36.80 
global.battle_bg[9,5] = 1
global.battle_bg[9,6] = 1.89 
global.battle_bg[9,7] = 1.83 
global.battle_bg[9,8] = 0

global.battle_bg[10,0] = bbgTrippyCGA2
global.battle_bg[10,1] = 1
global.battle_bg[10,2] = -8.40
global.battle_bg[10,3] = -2.10
global.battle_bg[10,4] = -36.80 
global.battle_bg[10,5] = 1
global.battle_bg[10,6] = 1.89 
global.battle_bg[10,7] = 1.83 
global.battle_bg[10,8] = 0

global.battle_bg[11,0] = bbgHacker
global.battle_bg[11,1] = 1
global.battle_bg[11,2] = -8.40
global.battle_bg[11,3] = -2.10
global.battle_bg[11,4] = -36.80 
global.battle_bg[11,5] = 1
global.battle_bg[11,6] = 1.89 
global.battle_bg[11,7] = 1.83 
global.battle_bg[11,8] = 0
