function init_input() {
	//Input
	global.ljoyInitialized = 0          // 1 - Gamepad ready
	global.kb_choose        = ord("Z")
	global.kb_back          = ord("X")
	global.kb_enter         = vk_enter
	global.kb_map           = ord("M")
	global.kb_q             = ord("Q")
	global.kb_w             = ord("W")
	global.gamepad_choose   = 3
	global.gamepad_back     = 2
	global.gamepad_enter    = 9
	global.gamepad_map      = 5
	global.gamepad_q        = 6
	global.gamepad_w        = 7



}
