function freeze_damage() {
	switch type {
	    case 0:
	        dmg = irandom_range(135,225)
	        break;
	    case 1:
	        dmg = irandom_range(270,450)
	        break;
	    case 2:
	        dmg = irandom_range(405,675)
	        break;
	    case 3:
	        dmg = irandom_range(540,900)
	        break;
	}




}
