//set_flag(15,0.5)
global.inv_extra[0] = global.inv[0]
global.inv[0] = global.empty_list
global.inv_extra[4] = global.inv[4]
global.inv[4] = global.empty_list
global.weap_equip[1]        = 0;
global.body_equip[1]        = 0;
global.arm_equip[1]         = 0;
global.other_equip[1]       = 0;
eqp_boosts(1)

