// 1 -> 2 -> 3 -> 4 -> 7 -> 8 -> 9 -> 0
alarm[1] = 1
levelup = 0
levldup = 0
rounds = 1
first_turn = 0
drop = 0
e = 1
b = 0
oldhp = 0;
oldpp = 0;
oldoff = 0;
olddef = 0;
oldluck = 0;
oldguts = 0;
oldspd = 0;
oldvit = 0;
oldiq = 0;
oldlevel = 0;
lvskill = 0;

write_line("Battle killer created.")

